A case study of internet game addiction
Document Type
Article
Publication Date
12-1-2011
Abstract
Internet game addiction is becoming a severe problem in adolescents. The purpose of this article was to present a case study on Internet game addiction. The effects of a new program to treat Internet game addiction based on cognitive-behavioral therapy, behavior modification, and a 12-step program are described. The subject in this case study was a 16-year-old Korean adolescent who lived in the United States. The adolescent received 5 counseling sessions which seemed ineffective in correcting his Internet game addiction. However, at follow-up, the adolescent showed improvement in game addiction. This article suggests that these 3 therapies could be combined to form a treatment model which could significantly benefit the patient and positively impact behavior change. © 2011 International Nurses Society on Addictions.
Recommended Citation
Lee, Eun Jin, "A case study of internet game addiction" (2011). College of Humanities and Social Sciences. 23.
https://digitalcommons.uncfsu.edu/college_humanities_social_sciences/23